Wednesday, 16 October 2013

The Price Floor

The price floor was something I didn't really expect. I'm not a fan of it, either.

On September 26, the ROBLOX Blog announced the price floor. Before I get into the price floor, I'd like to mention something; you can convert your hard earned ROBUX into real life MONEY! There are some limitations though:

-Must be an Outrageous Builders Club Member
-Must have 100.000 ROBUX

Essentially, 100.000 ROBUX becomes 100 US dollars, which is awesome. You could make an excellent game with your Outrageous Builders Club powers, and you could repay your parents that $349.95 they happily gave you. Pretty handy!
Of course, that'd take a while.
And it makes sense why it's OBC only. If anyone were to do that, I'm sure ROBLOX would be losing tons of money, and that could mean the end of ROBLOX!

On with the main topic: The Price Floor.
It mostly affects users who specialize in selling clothing items like pants, shirts, and t-shirts. ROBLOX stated this:
"it’s better for the economy as a whole to enforce a minimum price on these goods." Click here for the blog post.

A few clothing items in the catalog
At first, the minimum was at a crazy 300 Tickets and 25 ROBUX! But the developers of ROBLOX listened, and the minimum prices dropped to the following:

-100 Tickets and 10 ROBUX for shirts and pants
-20 Tickets and 2 ROBUX for t-shirts

Not many users are a fan of this update, even after ROBLOX dropped the minimum price. I've seen a few groups and forum threads protesting against the ROBLOX staff to remove the price floor.


In my opinion, I dislike the price floor. I mean, not everyone hates it, but a majority do. It removes that freedom to give "free shirts" out, and removes the freedom to set an affordable price on a shirt. I own a wide variety of shirts and pants, and I don't plan to buy any more of them unless they're cheaper and affordable.

Overall, I think the Developers Exchange is a nice touch, but the Price Floor, is not.

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